Spinning Wheel presented as an Innovative Model
Objective: Engage students in interactive poetry analysis, exploring literary devices through a spinning wheel game.
*Materials:*
1. Spinning wheel
2. Poetry selection ( Sea - Fever)
3. Literary device spinning wheel model (e.g., metaphor, simile)
Experienced based learning lesson
As a engaging Game :
1. Divide students into teams.
2. Spin the wheel to select a literary device.
3. Teacher gave some examples.
Teams want to identify examples of the device in the poem.
5. Discuss findings and award points.
Study Material Integration:
1. Pre-game: Introduce literary devices, definitions, and examples.
2. Post-game: Review devices, analyze poem's meaning, and connect to real-life contexts.
*Poetic Devices Spinning Wheel Sections:*
1. Metaphor
2. Simile
3. Refrain
4. Alliteration
5. Assonance.
1. Individual attention given
2. Time-based challenges
3. Poetry writing
4. Collaborative team presentations
Assessment:
1. Participation
2. Literary device identification
Extension:
1. Create a poetry anthology with student-written pieces.
Benefits:
1. Engaging poetry analysis
2. Improved literary device understanding
3. Enhanced critical thinking
4. Collaborative learning
5. Fun, interactive experience